I'm the one behind EclipSys Studios, not a team, not a "studio" in the way that word usually implies, just me, way too much coffee, and an unreasonable inability to let bugs win. Every script here is built by me, from scratch, tested by me, broken by me, and fixed by me before it ever hits the store. If it's got the EclipSys name on it, I made it, Β no reskins, no white-labeled garbage, no "collaborated with a dev team" nonsense.
I got into this the long way, Β pulling apart other people's resources, figuring out why things worked (or didn't), and eventually just deciding I could build it better myself. That's still basically my whole approach. If something's broken, I want to know why before I fix it, not just slap a patch on and move on.
What you won't get from me: rushed releases, scripts that quietly stop being supported six months after launch, or radio silence when something goes wrong. What you will get: stuff that's actually tested, documented so you're not guessing your way through setup, and a dev who's still around in Discord when you need something fixed. That's not a sales pitch, it's just how I run this.
